Perri Elastime's Page

Background

Backstory here.

Description

Description here.

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Perri Elastime

Medium humanoid (high elf), chaotic good
Armor Class 15 Studded Leather
Hit Points 20 (3d6 + 6)
Speed 30 ft., 40 ft. when using bladesong
STR DEX CON INT WIS CHA
8 (-1) 16 (+3) 14 (+2) 16 (+3) 10 (+0) 10 (+0)

Saving Throws INT +5, WIS +2
Skills Alchemy +5, Arcana +5, Insight +2, Investigation +5, Nature +5, Perception +2
Senses Passive Perception 12, Passive Investigation 15, Passive Insight 12
Languages Almebezbik, Elvish, Halfling, Sylvan

Fey Ancestry. Perri has advantage on saving throws against being charmed and magic cannot put her to sleep.

Trance. Perri doesn't need to sleep but meditate semi-consciously for 4 hours a day. While meditating, she can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, she gains the same benefit that a human does from 8 hours of sleep.

Arcane Recovery. Once per day when Perri finishes a short rest, she can choose expended spell slots to recover - up to a combined level of 1, and none of the slots can be 6th level or higher.

Bladesong (Twice per short rest). Perri you can use a bonus action to start a Bladesong, which lasts for 1 minute and grants her the following benefits:

  • She gains a +3 bonus to her AC
  • Her walking speed increases by 10 ft.
  • She has advantage on Acrobatics checks
  • She gains a +3 bonus to any CON saving throw she makes to maintain your concentration on a spell
It ends early if she becomes incapacitated, if she dons medium or heavy armor or a shield, or if she uses two hands to make an attack with a weapon. She can also dismiss the Bladesong at any time she chooses (no action required).

Kindred Spirit. Even though Perri may not be of actual Fey blood or racial stock all Fey she encounters will recognize her as Feytouched and treat her as one of their own. She knows the customs and culture of Fey society and finds acceptance in their communities. Feytouched that leave the Feywild will automatically succeed on any saving throws needed to retain their memories of their stay in the Feywild but such memories can be jumbled or a little hazy and contribute to their overall eccentric behaviors.

Spellcasting. Perri is a 2nd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). She has the following wizard spells prepared:

Cantrips (at will): fire bolt, green-flame blade, minor illusion, sword burst

1st level (3 slots): absorb elements, alarm, detect magic, expeditious retreat, magic missile, shield, sleep

2nd level (2 slots): blur

Actions


Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Fire Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.